I stumbled across this article regarding the use of TCP over sensor networks. Now, TCP has been done with AX.25 before, and generally suffers greatly from packet collisions. Apparently (I haven’t read more than the first few paragraphs of this article), implementations TCP can be tuned to improve performance in such networks, which may mean TCP can be made more practical on packet radio networks.
Prior to seeing this, I had thought 6LoWHAM would “tunnel” TCP over a conventional AX.25 connection using I-frames and S-frames to carry TCP segments with some header prepended so that multiple TCP connections between two peers can share the same AX.25 connection.
I’ve printed it out, and made a note of it here… when I get a moment I may give this a closer look. Ultimately I still think multicast communications is the way forward here: radio inherently favours one-to-many communications due to it being a shared medium, but there are definitely situations in which being able to do one-to-one communications applies; and for those, TCP isn’t a bad solution.
Comments having read the article
So, I had a read through it. The take-aways seem to be this:
- TCP was historically seen as “too heavy” because the MCUs of the day (circa 2002) lacked the RAM needed for TCP data structures. More modern MCUs have orders of magnitude more RAM (32KiB vs 512B) today, and so this is less of an issue.
- For 6LoWHAM, intended for single-board computers running Linux, this will not be an issue.
- A lot of early experiments with TCP over sensor networks tried to set a conservative MSS based on the actual link MTU, leading to TCP headers dominating the lower-level frame. Leaning on 6LoWPAN’s ability to fragment IP datagrams lead to much improved performance.
- 6LoWHAM uses AX.25 which can support 256-byte frames; vs 128-byte 802.15.4 frames on 6LoWPAN. Maybe gains can be made this way, but we’re already a bit ahead on this.
- Much of the document considered battery-powered nodes, in which the radio transceiver was powered down completely for periods of time to save power, and the effects this had on TCP communications. Optimisations were able to be made that reduced the impact of such power-down events.
- 6LoWHAM will likely be using conventional VHF/UHF transceivers. Hand-helds often implement a “battery saver” mode — often this is configured inside the device with no external control possible (thus it will not be possible for us to control, or even detect, when the receiver is powered down). Mobile sets often do not implement this, and you do not want to frequently power-cycle a modern mobile transceiver at the sorts of rates that 802.15.4 radios get power-cycled!
- Performance in ideal conditions favoured TCP, with the article authors managing to achieve 30% of the raw link bandwidth (75kbps of a theoretical 250kbps maximum), with the underlying hardware being fingered as a possible cause for performance issues.
- Assuming we could manage the same percentage; that would equate to ~360bps on 1200-baud networks, or 2.88kbps on 9600-baud networks.
- With up to 15% packet loss, TCP and CoAP (its nearest contender) can perform about the same in terms of reliability.
- A significant factor in effective data rate is CSMA/CA.
aioax25effectively does CSMA/CA too.
Its interesting to note they didn’t try to do anything special with the TCP headers (e.g. Van Jacobson compression). I’ll have to have a look at TCP and see just how much overhead there is in a typical segment, and whether the roughly double MTU of AX.25 will help or not: the article recommends using MSS of approximately 3× the link MTU for “fair” conditions (so ~384 bytes), and 5× in “good” conditions (~640 bytes).
It’s worth noting a 256-byte AX.25 frame takes ~2 seconds to transmit on a 1200-baud link. You really don’t want to make that a habit! So smaller transmissions using UDP-based protocols may still be worthwhile in our application.